Simple City Generator
City Generator is a simple but functional Geo Neode setup that is designed for quickly creating a city in the background.
With just 11 sliders you can control and change the look of the entire city - from the density of small buildings, large buildings, seeds, rotation seeds to the lighting inside the buildings and even the lighting of the entire city.
Find out more information in the promotional and instructional video!
BUILDINGS
The 10 individual buildings can also be customized. If necessary, you can add more details to the roof (pipes, antennas, smaller buildings), you can add AC units to the facades, and awnings and neon signs to the shops.
The buildings are hand-modeled and each of the 4 sides is different, which creates a large number of variations because each building is randomly rotated by 90 degrees.
Each building has between 4 and 5 different materials (facade, glass, emissive shader for shops, and emissive shader for the interior) which makes the buildings quite realistic and react well to the environment.
Buildings work equally well in EEVVEE and Cycles as they do in day and night lighting.
Note: Buildings are not meant to be very close to the camera - the color option for that is mine Editing building asset pack.
Super easy to use
Using Modifier Setups incredibly easy. Just save the .blend file in a folder that you use as Asset Libraries - since the object is already marked as an Asset, the next time you open Blender City Generator will be available with one click.
Test renders
Simple City Generator + Batman scene + 10 buildings